Good morning/evening again to my loyal supporters.
Wherever you are in the world, we hope that you are safe and looking after yourself as best as you can, and as always, we really appreciate the support you have given us throughout the creation of our first two games.
Today we proudly present and release the first update for our third visual novel “Sunshine Love” (SL).
You can download it by subscribing to my Patreon/SubscribeStar page:
About this update (SPOILER ALERT!!!)
My team and I have been developing and coming up with ideas for SL for quite a while now, and we do feel as though we have done everything we can to make this the best and certainly the biggest opening of the three games that we have developed so far.
At one point last year we were working on our three games at once! We’re a little relieved we won’t have that problem again, any time soon!
The beginning of this new visual novel will have a backstory with a lot more depth than what you would have seen in Melody (presuming you have played it).
Not every character that you have seen from our previews over the past couple of months will feature in this first release though.
One of the reasons for this is that we would like to give them all as much equal screen time as possible, and more than just a few short scenes for each.
This is another thing that we would like to do differently to what we have done with DMD and Melody previously.
You’ll be given plenty of information about a handful of characters during this first release, the objective of the game, and how to search for the several bonus images we’ve placed in the game, during your journey.
Much like our previous two VN’s, there will be some basic mini-games and some multi-options during character interactions, which will hinder or help your chances not only with potential love interests, but also achieving the end goal of the game.
This first release is pretty dialogue-heavy and is mainly about you getting to know some of the characters in the game.
There are still a number of things that we are working on to improve, but as always, we want to get your feedback on what you would like to see, what you think we could do better, and what we are doing right!
There’s several new features, the model and animation quality has improved, the menu setup is far more detailed than our previous games, and we have a cast of characters that we feel will be up there with the very best in the Adult VN/Game market.
So please, we are welcome to your ideas, as we want this game to be a fit with your own tastes and desires, as much it will be for ours.
As always, if you find any errors or bugs in the game, please list them in the comments section below and I’ll have them fixed by the next update.
One thing that we always strive for is to continually deliver a quality storyline to you all and to evolve with our animations, scene ideas, mini-games and the renders that many fans have given me wonderful compliments for already.
I have already received some incredible feedback on the previews that have been posted up over the past couple of months.
Being able to use and create Genesis 8 models (compared to Gen 3 models for the first two games) has already yielded some huge improvements and major differences.
Hopefully, you’ll see that too after you’ve finished playing this first release.
Having Your Own Tablet
About halfway through the update, you will be given a tablet that will help you throughout the game.
You will find a special menu in the tablet with various features, such as a Replay Gallery, the Rewards Gallery, Character Information, Music Playlist, and the ability to call any of the girls in the game (not always possible).
You can also change the background on your tablet to something other than a plate full of doughnuts!!
Here’s an idea of what the tablet menu looks like:
In this section, you can change the name of certain characters when you view their profiles.
So when the tablet pops up in the top right corner of your screen, check it out, and have a look around to familiarise yourself with this new feature.
You will see a Hotel icon on the left side of your screen. This will contain the current star rating of the hotel, the set tasks you must complete to turn it into a one-star hotel, services you can provide your guests, the staff who work there and some history behind the hotel and the lighthouse.
When you reach each start level, the stars in the middle will light up. Your main objective is to turn the place into a five-star hotel by the end of the game.
The set tasks will change each time you move up a star level, so be sure to check the “Task List” each time you do this.
*NOTE: There will be more information for this in the next update.
Music Player feature and Sound Effects
Unlike with Melody (and still with DMD), our new game will have background music from the beginning of the game.
However, instead of the music changing after each scene as it does in Melody, we have included a “music jukebox”, with twenty-four different tracks for you to choose from and change while you are playing the game.
The music player icon is on the right-hand side of the screen and it looks like this:
Of course, if you would rather play your own music, then a mute button is available too 😉
In selected scenes, you will hear specific sound effects for things like when the phone rings, or a knock at the door, or when the ocean crashes against the shore. Check that your music volume setting isn’t significantly louder to the sound volume, otherwise, you may not be able to hear some of these effects!
As mentioned during our Ashley and Victoria preview posts, we have included not one, but two galleries in our “Rewards” section.
They will both feature some special bonus renders, however, the full completed versions for both will only be available to those of you who are $10+ tier members.
The first gallery is what we have called the “Peeping Tom” Gallery. Near the beginning of the story, you will see a “newspaper headline” that will mention a Peeping Tom (a recognizable face to some of you) who has special X-ray vision powers that allow him to see through women’s clothing.
He will appear on the left side of the screen during specific points in the game, which will help you to find and then view these 41 special “see-through” renders.
Simply click on his face, and you will see an alternate version of the render that is on screen at the time.
See below for an example:
However, you can also choose to disable this feature if you’d prefer not to see alternate renders of our female characters throughout the story.
To do that, all you need to do is select “Options” in the main menu, then “Extra Preferences”.
Where it says “Peeping Tom mode”, simply change this to “Disabled” and that will stop the “Peeping Tom” icon from coming up during the game.
The other special addition to this first version of Sunshine Love is the “Doughnut Gallery”.
There will be 60 bonus renders for you to locate and view in this update, plus some extra bonus renders (again for $10 tier members) that you will need to locate during scenes in the game.
You can view the Rewards menu by clicking here in the main menu:
If you need help in locating any of these “Doughnut Gallery” bonus renders, we recommend that you use the Special Rewards Gallery Walkthrough to make finding them much easier (if it is available to you).
For this first update, only four of the female characters will have extra bonus renders for you to view and search for.
The next update will feature other characters in this gallery.
And how will you locate all of these bonus renders you might ask? Simple!
We have set it up for you to search for the “hidden doughnuts” that will pop up on the screen throughout the update.
Clicking on them will unlock these special renders, and then they will be available for you to view them in the Rewards gallery!
And the best part is, once you’ve found them (or the Peeping Tom renders) then they will automatically be saved in the Rewards galleries.
In other words, you don’t need to find the same ones again, they will permanently stay in the gallery, even if you load a different save slot!
Here’s an example of a doughnut that is on the screen during the game:
See if you can find them all!! 😉
Animated Scenes (***SPOILERS***):
ROLLING WIPS (Ashley, Nicole, Victoria, Childhood friend, Shortcake, Trisha, Yuki)
SIDE-ROLLING WIP of Sunshine Bay
– Nicole and Victoria making out
– Nicole cowgirl (two angles)
– Victoria cowgirl (two angles)
– You and Nicole making out
– Nicole oral scenes (two angles)
– Nicole doggy scene (three angles)
– Childhood Friend hips gyrating
This first release of Sunshine Love is a lot bigger than the usual updates of our other two games. It’s taken several months of planning, weeks of hard work and long hours just for us to get it as perfect as possible. It’s been a tiring process, but we’re really confident that it will all be worth it in the end.
However, not all of our SL releases will be as long as this one, mainly due to the short time-frame we normally allow ourselves between updates (4 weeks usually).
Plus the development of Sunshine Love is a lot more complex than it has been with Melody and DMD.
The one thing we don’t have to worry about with future updates is things like coming up with the plot, characters’ designs, coding the galleries, the stats systems, and the music jukebox. These things took up a huge chunk of our time and it’s a huge relief knowing that we won’t have to do them again for any other update.
Normally we would work over a four-week period to get updates of either of our games out at least once a month. But after requiring an extra few days to work on this first version of Sunshine Love, we have seen just how much of a difference having more time to work on the game really makes.
So with that, we will be releasing our two games, five weeks apart from each other, and we will continue to aim for a Saturday release so you can play the new updates on a weekend rather than during the week. With this amended schedule, we will do our utmost to make sure you still get one update of either game at least once a month, even if we have to adjust the schedule a bit here and there.
Anyways, without further ado, we’ll let you get to playing the game. Please let us know what you think because as our loyal supporters, your opinions, comments and feedback mean a hell of a lot to us.
We make these games for you as much as ourselves, and we would sincerely love to continue creating them for as long as you want us to.
And with the way the world is at the present time, we especially hope that we can bring you some joy to all of you, with this, our brand new game.
All the best, stay safe, and we hope you thoroughly enjoy our third visual novel, “Sunshine Love”!